Firewood storage rack * The stack of object modifiers in ".max" files is not collapsed. * Some of the objects are made for mesh smoothing. * Identical objects are cloned as "Instance". * Model objects are logically grouped for ease of use. * "Pivot" of each group of objects is set at the bottom point (coordinate Z = 0). * Each material has its own logical name. * Each object has its own logical name. * Materials are customized for Corona and Vray. High resolution renders and additional images: https://yadi.sk/d/XDmJTStId0DOjA DENSITY OF THE GRID for all objects in the archive (0-2 iterations of the TurboSmooth modifier to smooth the mesh): - Polygons: 523 319. - Vertices: 355 442. FORMATS: - 3ds Max 2015 (Vray) - 3ds Max 2012 (Vray) - 3ds Max 2015 (Corona) - 3ds Max 2012 (Corona) - FBX (Corona) - FBX (VRay) - OBJ - mat (material library - Corona, Vray)