Fog

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Procedural fog material Configured via CoronaVolumeMtl using CoronaDistance The material allows you to quickly and conveniently edit the height of the fog. 1) Place the fog material box on your surface 2) Adjust the dimensions of the box if necessary 3) In the fog material, specify your surface in the CoronaDistance settings Visual instructions for working with CoronaDistance are archived. The material is completely procedural, contains no textures and was created exclusively using standard procedural maps. All maps, layers, and materials have logical names in English. For your convenience, the material is configured in 3 variants of world units: millimeters, centimeters and meters. Use the file.max with the name corresponding to the units of measurement of your scene. There is only one library of materials, but it includes 3 variants of units of measurement. In the archive: .max Corona file (units of measurement millimeters) .max Corona file (units of measurement centimeters) .max Corona file (units of measurement meters) The Corona library of materials (units of measurement are millimeters, centimeters, and meters) .obj file Instruction manual You can find other materials for the exterior in my profile.: https://3dsky.org/users/maltsev_stepan/models If you have any questions or difficulties, write in private messages, I will be glad to help you! Attention! The material strongly affects the rendering speed, because it is CoronaVolumeMtl. To speed up the rendering, you can increase the Step size value in the material settings. The author does not give his consent to the use of this material in his models uploaded to the drains, including 3ddd / 3dsky. There is no fog geometry in the archive: You acquire the procedural fog material. In the files .max is a simple Box, with a material superimposed on it, as well as a surface for CoronaDistance work. It is recommended to install the Corona Render version at least 1.5, since the Glossiness of the materials is adjusted with PBR in mind. Creative success!
Materials

Fog

Price: 30 Diamond$ Pro

Royalty Free License


Balance: 0 accesses to PRO models


  • ID Product :

    7615302.6809fab79f802

  • Platform :

    3dsMax 2013 + obj

  • Render :

    Corona

  • Size :

    0 MB

  • Polygons :

  • Colors :

  • Lengh :

  • Width :

  • Height :

  • Style :

    Modern

  • Materials :

  • Formfactor :


Procedural fog material Configured via CoronaVolumeMtl using CoronaDistance The material allows you to quickly and conveniently edit the height of the fog. 1) Place the fog material box on your surface 2) Adjust the dimensions of the box if necessary 3) In the fog material, specify your surface in the CoronaDistance settings Visual instructions for working with CoronaDistance are archived. The material is completely procedural, contains no textures and was created exclusively using standard procedural maps. All maps, layers, and materials have logical names in English. For your convenience, the material is configured in 3 variants of world units: millimeters, centimeters and meters. Use the file.max with the name corresponding to the units of measurement of your scene. There is only one library of materials, but it includes 3 variants of units of measurement. In the archive: .max Corona file (units of measurement millimeters) .max Corona file (units of measurement centimeters) .max Corona file (units of measurement meters) The Corona library of materials (units of measurement are millimeters, centimeters, and meters) .obj file Instruction manual You can find other materials for the exterior in my profile.: https://3dsky.org/users/maltsev_stepan/models If you have any questions or difficulties, write in private messages, I will be glad to help you! Attention! The material strongly affects the rendering speed, because it is CoronaVolumeMtl. To speed up the rendering, you can increase the Step size value in the material settings. The author does not give his consent to the use of this material in his models uploaded to the drains, including 3ddd / 3dsky. There is no fog geometry in the archive: You acquire the procedural fog material. In the files .max is a simple Box, with a material superimposed on it, as well as a surface for CoronaDistance work. It is recommended to install the Corona Render version at least 1.5, since the Glossiness of the materials is adjusted with PBR in mind. Creative success!

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