Seamless pbr wood texture in 5 color options. Texture maps in the archive Diffuse Normal Height Roughness Gloss AO Texture resolution 4096x4096. Textures are suitable for all 3D programs Diffuse connect to Diffuse color Connect Roughness to Refl.color (reflection color) Gloss connect to Refl.gloss (reflection glossines) Normal connect to Bump via corona normal node, in some render engines you can connect directly to bump AO is connected through the Diffuse color via the mix node, mixing with the diffuse map, it is used when necessary when it is necessary to give additional shading to details on the texture.