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Asphalt with cracks and patches. Editable.
If necessary, change the size of the dark rectangular sections of asphalt and the texture coordinates will change automatically (UVW Map modifier is assigned). You can also change the length of asphalt seams (using Editable Spline and the Sweep modifier). Control the number of cracks using Chaose Scatter. The example settings are in the archive. Create different and unique road surface options. Bonus hatch model NYC.
In the archive:
- PBR material Corona Renderer + V-Ray (3ds max)
-FBX
- 4K textures
- Chaos Scatter settings
Ambient Occlusion
Diffuse
Height
Normal
Roughness
Specular
Opacity
Balance: 0 accesses to PRO models
5891288.655a3e53d7d85
Vray + Corona
134 MB
Modern