Asphalt

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  • Description
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Asphalt Type 1

In the archive:
Diffuse
Gloss
Fresnel
Normal
Bump
Displace
Corona Material Library
V-ray Material Library
Corona .max file
.max V-ray file
.obj file

Texture size: 8192 x 8192 px
Actual size: 6000 x 6000 mm

The textures are seamless, tiling is not noticeable even over large areas. All textures, maps and materials have logical names in English. Texture paths have been removed. The Displacement slot is disabled - enable it if necessary, but do not forget to set 0.0 for the Normal
slot inside the Normal card. All my materials (of the same type) are unified with each other: you can replace or supplement one material with another, being sure that the color and texture will exactly match. You can find other materials for the exterior in my profile:
https://3dsky.org/users/maltsev_stepan/models 
If you have any difficulties, write in private messages, I will be glad to help you!

ATTENTION!

The .max files contain a simple Plane, with a material overlaid on it.

Those who work in a V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whichever is preferable for you. For Corona Render, it is recommended to install version no lower than 1.5, since the Glossiness of materials is adjusted taking into account PBR.

Creative success!

Materials

Asphalt

Price: 30 Diamond$ Pro

Royalty Free License


Balance: 0 accesses to PRO models


  • ID Product :

    6624620.665e32a46dc99

  • Platform :

  • Render :

    Vray + Corona

  • Size :

    187 MB

  • Polygons :

  • Colors :

  • Lengh :

  • Width :

  • Height :

  • Style :

    Modern

  • Materials :

    Concrete

  • Formfactor :


Asphalt Type 1

In the archive:
Diffuse
Gloss
Fresnel
Normal
Bump
Displace
Corona Material Library
V-ray Material Library
Corona .max file
.max V-ray file
.obj file

Texture size: 8192 x 8192 px
Actual size: 6000 x 6000 mm

The textures are seamless, tiling is not noticeable even over large areas. All textures, maps and materials have logical names in English. Texture paths have been removed. The Displacement slot is disabled - enable it if necessary, but do not forget to set 0.0 for the Normal
slot inside the Normal card. All my materials (of the same type) are unified with each other: you can replace or supplement one material with another, being sure that the color and texture will exactly match. You can find other materials for the exterior in my profile:
https://3dsky.org/users/maltsev_stepan/models
If you have any difficulties, write in private messages, I will be glad to help you!

ATTENTION!

The .max files contain a simple Plane, with a material overlaid on it.

Those who work in a V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whichever is preferable for you. For Corona Render, it is recommended to install version no lower than 1.5, since the Glossiness of materials is adjusted taking into account PBR.

Creative success!

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