Melt led surface lights by Tom Dixon

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Sconce Melt and Melt mini led surface lights by Tom Dixon

link No. 1 - https://www.tomdixon.net/en/melt-led-surface-light-chrome-1.html?refSrc=8262&nosto=nosto-page-product1 
link No. 2 - https://www.tomdixon.net/en/melt-mini-led-surface-light-copper-1.html 

Dimensions:
Width (small) - 500 (300) mm
Depth (small) - 300 (200) mm
Height (small) - 500 (300) mm

The archive contains 3 options for lamp materials

Number of polygons – 3140
Number of vertices – 3155

The model is made for anti-aliasing (Turbosmooth 2 iterations on the render).
The modifier stack is not collapsed. Objects are grouped, partially mapped and have logical names.

The archive contains versions of 3ds max 2017 (Vray 5 and Corona 5) and contains separate material libraries for each render engine.

The archive contains STL, FBX (V-Ray and Corona) and OBJ formats - without the Turbosmooth modifier!

Lighting

Melt led surface lights by Tom Dixon

Price: 30 Diamond$ Pro

Royalty Free License


Balance: 0 accesses to PRO models


  • ID Product :

    6095246.65a8cc83f15ba

  • Platform :

  • Render :

    Vray + Corona

  • Size :

    2 MB

  • Polygons :

  • Colors :

  • Lengh :

  • Width :

  • Height :

  • Style :

    Modern

  • Materials :

    Glass

  • Formfactor :


Sconce Melt and Melt mini led surface lights by Tom Dixon

link No. 1 - https://www.tomdixon.net/en/melt-led-surface-light-chrome-1.html?refSrc=8262&nosto=nosto-page-product1
link No. 2 - https://www.tomdixon.net/en/melt-mini-led-surface-light-copper-1.html

Dimensions:
Width (small) - 500 (300) mm
Depth (small) - 300 (200) mm
Height (small) - 500 (300) mm

The archive contains 3 options for lamp materials

Number of polygons – 3140
Number of vertices – 3155

The model is made for anti-aliasing (Turbosmooth 2 iterations on the render).
The modifier stack is not collapsed. Objects are grouped, partially mapped and have logical names.

The archive contains versions of 3ds max 2017 (Vray 5 and Corona 5) and contains separate material libraries for each render engine.

The archive contains STL, FBX (V-Ray and Corona) and OBJ formats - without the Turbosmooth modifier!

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