Shingles Pattern 1 Bitumen tile material in six colors Other patterns: https://3dsky.org/collection/shared/5314884 The roofing material has advanced functionality, you can: - Enable and disable the "shadow" effect through the mask - Add a second color through the mask - Adjust brightness randomization through a mask Diffuse with all the above features is already configured via Composite, you just have to turn on, turn off or adjust the strength of the desired effect. A visual instruction on how to work with the material is attached to the archive In the archive: Diffuse Color 1 (base and ridge) Diffuse Color 2 (base and ridge) Diffuse Color 3 (base and ridge) Diffuse Color 4 (base and ridge) Diffuse Color 5 (base and ridge) Diffuse Color 6 (base and ridge) Diffuse Shadow (base and ridge) Gloss (base and ridge) IOR (base and ridge) Normal (base and ridge) Bump (base and ridge) Displace (base and ridge) Mask Random (base and ridge) Mask Shadow Type 1 (base) Mask Shadow Type 2 (base) Mask Shadow (ridge) Corona Material Library V-ray Material Library .max Corona file .max V-ray file .obj file Instruction Texture size: 6000 x 5880 pixels (base); 5880 x 500 pixels (ridge) Real size: 6000 x 5880 mm (base); 5880 x 500 mm (ridge) Tile size: 333 x 140 mm Soft tile is a collective image and is an analogue of such manufacturers as Shinglas, Katepal, Docke, Tegola, Ruflex, Icopal, GAF, etc. The textures are seamless, the tiling is not noticeable even in large areas. All textures, maps and materials have logical names in English. Texture paths have been deleted. The Displacement slot is turned off – turn it on if necessary, while not forgetting to set 0.0 for the Normal slot inside the Normal card. All my materials (of the same type) are unified with each other: you can replace or supplement one material with another, being sure that the color and texture will exactly match. You can find other tiles and materials for the exterior in my profile: https://3dsky.org/users/maltsev_stepan/models If you have any difficulties, write in private messages, I will be glad to help you! Attention! There is no tile geometry in the archive: You purchase a set of textures and customized materials. In the files .max simple Planes, with materials superimposed on them. If you work in a V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is a Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward – which is preferable for you. For Corona Render, it is recommended to install a version not lower than 1.5, since the Glossiness of materials is configured with PBR in mind. Creative success!