Carpet | Carpeting (Seamless) | 07

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Carpet | Carpeting (Seamless) | 07

4 seamless carpet materials (carpet, carpet).
Texture resolution: up to 4K. The height of the wall in the first preview is 3m. You can also customize your color using the CoronaColor/VRayColor card.

Important! The scene in the preview is different from the scene in the archive. Texture scale in millimeters; when using UVW map, do not forget to set "Use Real-World Scale". To change the texture scale use UVW Xform, U Tile and V Tile, where 1.0 is 100%, and also set "Apply to Entire Object". Or change their sizes in the texture parameters.

My other models: https://3dsky.org/users/embryon/models 

Materials: Vray and Corona 9

Vray materials are obtained using Vray-converter.
Those who work in a V-Ray version lower than version 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is lower than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whichever is preferable for you.
For Corona render materials CoronaLegacyMtl.
In versions of CoronaRender 6 and below CoronaLegacyMtl=CoronaMtl.
It is recommended to install version no lower than 1.5, since the glossiness of materials is adjusted taking into account PBR.

Materials

Carpet | Carpeting (Seamless) | 07

Price: 30 Diamond$ Pro

Royalty Free License


Balance: 0 accesses to PRO models


  • ID Product :

    6032674.658dde940a767

  • Platform :

  • Render :

    Vray + Corona

  • Size :

    19 MB

  • Polygons :

  • Colors :

  • Lengh :

  • Width :

  • Height :

  • Style :

    Modern

  • Materials :

    Fabric

  • Formfactor :


Carpet | Carpeting (Seamless) | 07

4 seamless carpet materials (carpet, carpet).
Texture resolution: up to 4K. The height of the wall in the first preview is 3m. You can also customize your color using the CoronaColor/VRayColor card.

Important! The scene in the preview is different from the scene in the archive. Texture scale in millimeters; when using UVW map, do not forget to set "Use Real-World Scale". To change the texture scale use UVW Xform, U Tile and V Tile, where 1.0 is 100%, and also set "Apply to Entire Object". Or change their sizes in the texture parameters.

My other models: https://3dsky.org/users/embryon/models

Materials: Vray and Corona 9

Vray materials are obtained using Vray-converter.
Those who work in a V-Ray version lower than version 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is lower than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whichever is preferable for you.
For Corona render materials CoronaLegacyMtl.
In versions of CoronaRender 6 and below CoronaLegacyMtl=CoronaMtl.
It is recommended to install version no lower than 1.5, since the glossiness of materials is adjusted taking into account PBR.

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